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AI Insights · Timothy · October 2021

Top 5 Crime Games in Italy: Q3 2021 Performance

Discover the performance metrics for the top 5 crime games on a unified platform in Italy during Q3 2021, including trends in downloads, revenue, and active users.

Top 5 Crime Games in Italy: Q3 2021 Performance

In Q3 2021, the crime games category saw notable activity in Italy, with the top five games showing diverse performance trends in downloads, revenue, and active users. Here’s an overview of how these games fared during the quarter.

Mafia City: War of Underworld from Phantix Games had a dynamic quarter. Weekly revenue varied, peaking at around $46K in early September. Downloads hovered between 7K and 10K weekly, with a notable increase to 10.2K in early August. Active users fluctuated, starting at approximately 66K and reaching a high of 70.4K in early August before declining to around 60K by the end of September.

Manor Matters by Playrix experienced a steady decline in downloads, starting from 16.5K at the end of June and dropping to about 2.5K by late September. Despite this, revenue showed resilience, peaking at around $31.7K in late August. Active users decreased from around 161K to 101K over the quarter.

June’s Journey: Hidden Objects from Wooga saw a positive trend in revenue, climbing from $22K in late June to approximately $32.8K by mid-September. Downloads were more volatile, fluctuating between 2.2K and 6.7K. Active users peaked at around 114K in mid-July but generally trended downward to about 93K by the end of the quarter.

Narcos: Cartel Wars & Strategy by Tilting Point LLC displayed fluctuating revenue, starting at $3.2K and peaking at around $5.1K in early August. Downloads and active users both showed a declining trend, with downloads dropping from 977 to 413 and active users decreasing from 827 to 658 over the quarter.

Adventure Escape Mysteries by Haiku Games Co experienced a significant rise in revenue, reaching a peak of $3.7K in late August. Downloads also saw an increase, peaking at 3.1K in early August and then gradually declining to 1.2K by the end of September. Active users increased from around 14.1K to a high of 20.3K in early August before stabilizing around 15.3K by the end of the quarter.

These trends highlight the varied performance of crime games in the Italian market during Q3 2021. For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021